Rake your site

Posted by connatser on Dec 29, 2011 in Development | No Comments

Not to get too long winded about what this code does, it basically kicks your web deployment into high gear. It’s no secret that I love Ruby/Rake/Automation/Being Lazy, so I wrote a Rake script to manage concatenating/compressing my js and css, and deploying the site…at the same time testing in a couple of browsers. Now, ...

Hera

Posted by connatser on Oct 15, 2011 in Development, Tools | No Comments

Today I “soft released” a static web site architecture named Hera. Hera evolved over the past couple of months out of some experimentation with Jekyll, Haml and Sass. Jekyll, created by Tom Preston-Werner, is a static blogging platform that is quickly catching momentum in the development community. After dealing with several hacking attacks and injections ...

HydraulicLabs, simplified.

Posted by connatser on Sep 16, 2011 in Development | No Comments

Today I totally simplified the way that HydraulicLabs will be presented, from a marketing standpoint. For several years I have relied on WordPress to be my blogging and web site backend, but no more. I have switched the HydraulicLabs site to use Jekyll, Haml, Bootstrap, and Sass. These are static template based tools, that simplify ...

Simple Git commit rake script

Posted by connatser on Sep 5, 2011 in Development, Tools | No Comments

I have been learning a ton of different technologies lately, one set being Ruby, Rails and how to run Rake build scripts. So, since I like to 1) give away free scripts, 2) automate my daily workflow and 3) use my blog to remember things…here is a sample git commit rake script that I created ...

Private Methods in Objective-C

Posted by connatser on Aug 6, 2011 in Development | No Comments

One of the first things I looked for when starting to learn Objective-C was how to implement “private” methods in a certain class. I say “private” because there is no real way to implement a private method in Objective-C, however this is a good way to at least hide a method. My team mates pointed ...

Glyph Designer

Posted by connatser on Aug 5, 2011 in Tools | No Comments

Create a texture atlas from any font. http://glyphdesigner.71squared.com/

Showing spaces and tabs in Xcode 4

Posted by connatser on Aug 4, 2011 in Development, Tools | 2 Comments

A problem that I have been running into a lot while working with Xcode 4, Git and team mates is trailing whitespace. For some reason Xcode purely sucks at adding whitespace, causing team mates to see edits during code reviews. My team uses Reitveld for code review, and making that experience any less sucktastic is ...

Particle Designer

Posted by connatser on Aug 3, 2011 in Tools | No Comments

An amazing particle generator that outputs pex and plist for game engines like Cocos2D and Sparrow. http://particledesigner.71squared.com/

TexturePacker

Posted by connatser on Aug 2, 2011 in Tools | No Comments

TexturePacker, from the same company that created PhysicsEditor, is an essential tool for any game developer. TexturePacker greatly reduces the time needed to create sprite sheets for your animations and games. http://www.texturepacker.com/

PhysicsEditor

Posted by connatser on Aug 1, 2011 in Tools | No Comments

A great physics parameters editor, and worth every penny. http://www.physicseditor.de/

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