Hera

Posted by connatser on Oct 15, 2011 in Development, Tools | No Comments

Today I “soft released” a static web site architecture named Hera. Hera evolved over the past couple of months out of some experimentation with Jekyll, Haml and Sass. Jekyll, created by Tom Preston-Werner, is a static blogging platform that is quickly catching momentum in the development community. After dealing with several hacking attacks and injections ...

Simple Git commit rake script

Posted by connatser on Sep 5, 2011 in Development, Tools | No Comments

I have been learning a ton of different technologies lately, one set being Ruby, Rails and how to run Rake build scripts. So, since I like to 1) give away free scripts, 2) automate my daily workflow and 3) use my blog to remember things…here is a sample git commit rake script that I created ...

Glyph Designer

Posted by connatser on Aug 5, 2011 in Tools | No Comments

Create a texture atlas from any font. http://glyphdesigner.71squared.com/

Showing spaces and tabs in Xcode 4

Posted by connatser on Aug 4, 2011 in Development, Tools | 2 Comments

A problem that I have been running into a lot while working with Xcode 4, Git and team mates is trailing whitespace. For some reason Xcode purely sucks at adding whitespace, causing team mates to see edits during code reviews. My team uses Reitveld for code review, and making that experience any less sucktastic is ...

Particle Designer

Posted by connatser on Aug 3, 2011 in Tools | No Comments

An amazing particle generator that outputs pex and plist for game engines like Cocos2D and Sparrow. http://particledesigner.71squared.com/

TexturePacker

Posted by connatser on Aug 2, 2011 in Tools | No Comments

TexturePacker, from the same company that created PhysicsEditor, is an essential tool for any game developer. TexturePacker greatly reduces the time needed to create sprite sheets for your animations and games. http://www.texturepacker.com/

PhysicsEditor

Posted by connatser on Aug 1, 2011 in Tools | No Comments

A great physics parameters editor, and worth every penny. http://www.physicseditor.de/

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